Quest for Soria Moria: In the Footsteps of the Ash Lad
Mission Briefing
A magical folklore quest set in Theodor Kittelsen's enchanted universe. Help the Ash Lad solve riddles from the Three Billy Goats Gruff to the Mountain King.
Join Espen the Ash Lad on a folklore quest from the hearth of the humble cottage, across the waterfall bridge of the Three Billy Goats Gruff, past the Hulder's enchanted pool, and straight into the Mountain King's Hall.
Students explore classic folklore storytelling structures: formulaic openings and endings, rule of three, creative problem-solving, mythical creatures, and quick-witted rhetoric.
A free digital escape room for literature and language arts classes.
Features 10 rooms illustrated in authentic Theodor Kittelsen style with folk acoustic soundscapes, visual art analysis, and interactive mini-games.
The mission launches directly in fullscreen. Players can collaborate together on one or across multiple devices.